(Note that only the center point utilized a cross-type sensor sensitive to detail in both the horizontal and vertical axis. The other 8 sensors are line ... the CCD from changing lenses, Sony ...
The Associated Press - Business News on MSN1d
Sony reports healthy profits on strong sales of sensors and games
Tokyo-based Sony’s latest quarterly results were boosted by healthy demand around the world for image sensors used in mobile ...
The rise and fall of the CCD sensor mirrored a paradigm shift in our lives as we sought new, pocket-sized technologies that ...
Sony Group Corp. nudged up ... in the year to March, up slightly from its previous forecast. The company stuck to its ...
CCD (couple-charged device) cameras are a type of image capture device that utilize an image sensor to register visible light as an ... mounting features enabling side-to-side (pan) and up-and-down ...
No more file-compression limitations for the Mavica line ... sensors pushed up against the 1.44 megabyte capacity limit of conventional floppies. Combined with the rich feature set, 2.1 megapixel ...
Sony has announced its firmware roadmap for some of its Cinema Line cameras, which includes the VENICE 2, BURANO, FX6, FX3, ...
What he came up with is a very simple yet very effective fill level sensor ... line. The rest of the assembly is fairly straightforward with an LED backlight providing the illumination for the ...
Sony further boosted the line-up with the introduction of two Pan/Tilt/Zoom (PTZ) IP cameras. The entry-level model SNC-RX530 is based on a 1/4 type Exwave HAD® CCD and provides an 18x optical zoom.
At the core of the S800 is support for UHD video resolutions up to 4K at 30 FPS or 1080P at 60 FPS. The S800 has a ½-inch Sony image sensor with an f1.8 aperture and a focal length of 4.71mm.
Tokyo-based Sony Corp.’s quarterly profit totaled 363.9 billion yen, or $2.4 billion, up from ... of image sensors for mobile products also helped boost the company’s bottom line.
Japanese electronics and entertainment company Sony says it’s focusing on creativity in movies, animation and video games, rather than old-fashioned gadgetry. Its chief executive, Kenichiro ...